FRANK BARTKUS
Gameplay Programmer
PROJECTS
Bink - 2D Top Down Arcade Game - DigiPen (2023-24)
Designed and Implemented the Player Rotation Controls
Designed and Implemented the Targeting System
Implemented the Blinking and Shielded Obstacles
InfeStation - 3D Sci-Fi First Person Shooter - DigiPen (2022-23)
Mapped Out The Second and Third Level
Designed the Puzzles
Implemented the Enemy Pathfinding
Call of the Void - 2D Top-Down Space Shooter - DigiPen (2021-22)
Programming Lead
Custom-Made Engine
Implemented The Input System and Player Movement Controls
WORK EXPERIENCE
DigiPen Institute of Technology, Redmond Washington ProjectFUN Teacher Assistant Program Support
Assisted with daily student check-in and check-out
Managed daily lunchtime procedures, such as monitoring the flow of the lunch lines
Set up and taking down signage
Beginning-of-day setup and end-of-day cleanup
Assisted with extended day program supervision
EDUCATION
Bachelor of Science (B.S.) Computer Science and Game Design
Graduated April 2024
DigiPen Institute of Technology, Redmond Washington
PRE-COLLEGE EXPERIENCE
DigiPen Academy April 2020
Recipient of the President’s Technology Academy Scholarship
Game Development Academy
WANIC April 2020
Game Programming Year 1
Game Programming Year 2
Pre-College June 2020
Art Foundation, Animation Tec, Computer Graphics
ProjectFUN Attendee
Junior 2D Game Development August 2015
Teen Online Video Game Development Level 1 September-December 2015
Teen Game Programming Level 1: 2D Video Games February-May 2016
Teen Design For Role-Playing And Strategy Games August 1-12, 2016
Teen Online Game Programming Level 2: 2D Game Engine January-April 2017
3D Graphics Programming August 7-18, 2017
Character Design & Sculpting August 6-17, 2018
Contact
Redmond, WA 98052
Skills
Game Design
Level Design
Decision-Making
Data Visualization
Unity
Unreal
C
C#
C++
Python